Real-Time
Game Engine

We've made the difficult decision to transition from Godot, but we have great things in store.

We'd like to give a huge THANK YOU to the awesome Godot contributors and community. Dedicating endless hours of your time to build free software for all deserves the utmost respect.

What's next? Our V2 announcement will first be on Discord.

And yes, we're still building on open-source. It might even include a Godot plugin.

(Real) Real-Time Game Development

Everything in The Mirror is in real time, similar to live collaboration with Figma and Google docs.
No waiting for long build times: See changes instantly with friends and colleagues.
Check out our recent co-building session with Code With Tom!

Everything Out-of-the-Box

Our goal is to provide everything you need to quickly make fun games.

The Editor &
The Game, Combined

Creates like an engine, plays like a game: The most fun way to build.

All-in-one: One app to build & play
Real-time everything: The most fun and easiest way to build
Instant game previews: No waiting for long build times
Integrated asset marketplace
Out-of-the-box player controller
3D pains done for you out-of-the-box
Get noticed by publishing in The Mirror

Discover &
Be Discovered

Marketing your game can be as taxing as creating it. Mirror Spaces are automatically discoverable to each other by connecting to our deployed servers. It's In The Mirror.

Get discovered easily
Publish in The Mirror or self-host your own multiplayer (future)
Everything in one platform
Or, self-host your own web server
Run Mirror Spaces locally or hosted: We'll manage hosting for you

Open-Source

Mirror Engine's core is permissively
MIT-licensed: Own your games without worrying about underlying license changes.

Be a part of the open-source gaming movement
Modify the engine as you please
Approachable development
Self-host: Bring-your-own multiplayer (future)
Avoid vendor lock-in

Monetize

Instead of having to launch a full game to make money, sell your creations in The Mirror's marketplace (future).

15% fee: far, far lower than others' 50-70% fees. You're the creator and you deserve to paid.
In-game transactions
Sell 3D models, sounds, scripts, and more.
Premium content to be announced
Get discovered easily

Out-of-the Box Everything

Real-Time Co-Building

Iterate on your game's features quickly by building in real-time with your users, friends, and colleagues. What you see is what you get.

Multiplayer by Default

Multiplayer networking is hard: The Mirror gives you no-code networking out-of-the-box.

Physics Sandbox

Control everything from gravity, collisions, and physics, joints, ragdolls, and destruction, automatically networked.
*Some physics features are a work in progress.

All Skill Levels

New to coding? No problem! The Mirror is designed for no-code, low-code, and experienced developers. Anyone can build with ease.

Import from Godot & 3D Modeling Tools

Import from Godot (GLB), Blender, or any other tool you wish to build the world of your dreams.

Monetize on the Marketplace

Sell your 3D models, scripts, and and even Godot components. Monetize anything without needing to create a full game.

Read the latest

Stay up to date with what's happening in The Mirror. We're in early-access alpha and welcome your feedback.

The Mirror blog

Meet our Team

A technical, product-focused powerhouse.

As Seen On

In the News

Our Investors

We're supported by the most cutting-edge and ambitious technology investors in the world.

Apply for Closed Beta

Thank you for your interest in Closed Beta.
Become one of the first users of The Mirror's Platform.

Used for beta communication and invite.

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