We've made the difficult decision to transition from Godot, but we have great things in store.
We'd like to give a huge THANK YOU to the awesome Godot contributors and community. Dedicating endless hours of your time to build free software for all deserves the utmost respect.
What's next? Our V2 announcement will first be on Discord.
And yes, we're still building on open-source. It might even include a Godot plugin.
Everything in The Mirror is in real time, similar to live collaboration with Figma and Google docs.
No waiting for long build times: See changes instantly with friends and colleagues.
Check out our recent co-building session with Code With Tom!
Our goal is to provide everything you need to quickly make fun games.
Creates like an engine, plays like a game: The most fun way to build.
Marketing your game can be as taxing as creating it. Mirror Spaces are automatically discoverable to each other by connecting to our deployed servers. It's In The Mirror.
Mirror Engine's core is permissively
MIT-licensed: Own your games without worrying about underlying license changes.
Instead of having to launch a full game to make money, sell your creations in The Mirror's marketplace (future).
Stay up to date with what's happening in The Mirror. We're in early-access alpha and welcome your feedback.
A technical, product-focused powerhouse.
Thank you for your interest in Closed Beta.
Become one of the first users of The Mirror's Platform.