Features

Why Build with Mirror Engine?

Mirrored: Everything
is Real-Time
AI Text-to-3D
GLTF Support,
First Class
User Accounts
Databases

Planned

Networking
‍Out-of-the-Box
Physics
Control via
External APIs

Planned

Automated Servers
Publishing
Programming
Language
TBA
Custom Shaders,
In-Game

Planned

Shader Language
TBA
Roblox

Basic data only

Lua/Luau
Unreal Editor
For Fortnite

Basic data only

Verse
HLSL
Second Life
LSL
Unity Engine

Third-party plugin

C#
HLSL,
ShaderLab
Godot Engine
GDScript
(like Python)
Godot
(~GLSL)
If any information is incorrect, please let us know and we'll update it. We want to accurately convey offerings.
Why is Second Life on the list? We've been inspired by its approach with
real-time development, which no other platform has replicated.
Where we've been

Let's Journey, Together

Jan 2022
Founding

Secures a $2.3M pre-seed round led by Founders Fund.

Early 2022
Pre-Alpha

The Mirror starts as a web-based builder and moves to desktop to focus on stellar graphics to help developers rapidly build high-quality 3D multiplayer games.

2022-2023
Closed Alpha

The Mirror begins onboarding its closed alpha batches, receiving glowing feedback: "A dream come true"

Sept 2023
Soft Launch

The Mirror quietly opens up its platform to the public and continues building.

Dec 2023
Open Alpha

Early-access alpha with the AAA Jolt physics engine from Horizon: Forbidden West.

Mar 2024
Open-Sourced Mirror Classic

Fully open-source desktop app, Mirror Classic.

Nov 2024
New Engine Announced

V2: Be the first to fine out on Discord.

Mar 2025
V2 Alpha Released

Be the first - Join our Discord.

JOIN DISCORD